2024 (in Books)
Happy New Year! Mischief promised to share the books that they've read in 2024 - and here they are. From theory to fiction, from silly to serious - and the occasional sprinkle of horror.
Happy New Year! Mischief promised to share the books that they've read in 2024 - and here they are. From theory to fiction, from silly to serious - and the occasional sprinkle of horror.
What does it mean to read? What are we even reading, and why do we care so much about that fact in the first place? We're covering the random devaluation of a format, personal preferences, and the importance of diversification.
A brilliant stop-motion movie that just celebrated its 15th year anniversary. We're talking about our impressions - old and new - of Coraline's truly horrific adventure.
Ghost Trick is a good game. I recommend it wholeheartedly. I just can't state why because one can't talk about it. The restraint is actually real this time.
Sometimes you try to write one thing only to end up writing something completely different. This is an article about Goodreads, lists and books.
This is an article about Persephone and the depictions of her story and character throughout the ages; From her mythological roots to more contemporary media such as Hades (2020) or Stray Gods (2023).
Final Fantasy XIV is a long-running MMORPG that made big waves during the pandemic with its Endwalker expansion. It brought a 10 year saga to a close, and in its successor, Dawntrail, the next chapter begins. Despite its position as a fresh start, Dawntrail suffers from a familiar problem.
The more vampires the better! Mischief's impressions on the recently released visual novel: "Vampire Therapist" by Little Bat Games.
Hades II is out in Early Access, which means that we’ll be topical and talk… about the previous game. We’re talking about our many escapes through the underworld, our favourite boons, the Greek Pantheon overall, and gush a lot about the soundtrack.
It started with a duck. Follow Mischief as they spiral into the depths of detective games after they've played "Duck Detective", a game where the goal is to find the culprit behind a stolen lunch.
It's time for the thief among thieves: Arsène Lupin, Gentleman Burglar. Sherigan and Mischief want to learn more about the character behind the persona. Furthermore, due to the (late) arrival of Sh- Herlock Sholmes, we're also able to talk a bit about the most famous detective while we're at it.
As a vibrant and creative take on the Souslike genre with an Italian stage play setting, Enotria, The Last Song, certainly makes a strong first impression. It does, however, suffer from poorly explained game mechanics.
As an always-online game, The Crew requires a server to function, even for parts that are technically single-player. Ubisoft revoking the license means that you don't own the game anymore. The issue is that, legally, you never owned the game in the first place.
Pepper Grinder is an excellent 2d-action platformer with responsive controls, a fun art style and wonderfully creative level design, that is held back by mediocre bosses and rewards.
Why and how do we find comfort in games? What is a comfortable gaming experience even? A short look into Mischief's games library and their thoughts on their favourite 'comfort games'.
Death Note could probably be considered a classic in its own right. It’s been adapted multiple times and has remained at least partially relevant in the cultural zeitgeist. It’s time to grab a bag of BBQ flavoured potato chips and get your notebooks ready.
Latte thoughts
Slay the Princess is a love story. Yes. It's also a trauma narrative. It also heavily uses repetition as a means to engage with that trauma narrative. Just a few thoughts.
Matcha do about nothing
I'm actually really bad at horror games. That hasn't stopped me from trying to leave this horrible and unending underground passageway.
PourOverThink
Today, Sherigan and Mischief find themselves on a path in the woods. We’re talking about the psychological visual novel Slay the Princess (2023) published by Black Tabby Games. Careful, there are some glass shards on the floor.
EspressOpinion
Enshrouded had me immensely curious about its voxel-based building system. It promised a very engaging and versatile system, and I was keen to see what I could do with it. However, without any fault of the building system, I lost interest in the game within an hour. Why? There were no stakes.
EspressOpinion
A retrospective on why The Crew was my favourite racing game of the last decade, and why always-online, all-digital product models are problematic.
PourOverThink
Welcome to our first podcast episode! Listen freely and of your own will!